The 3rd post in the series on hidden goblins goes to “Ravenloft”, which isn’t really known for its goblins if I’m honest.
Tag: RPG
Handling the hidden goblin
This is part two of a series about the hidden goblin problem in RPGs. Goblin illustration above by Tony Diterlizzi,… Read more Handling the hidden goblin
The problem of the hidden goblin
“The hidden goblin problem is about the things you don’t say in a game that’s made of saying stuff. It’s about how exactly role-playing games are done.”
“D&D renaissance” interviews
In December 2017 I was interviewed on radio and website about the renaissance in Dungeons & Dragons and other tabletop roleplaying games.
Doctor Who game products
The Doctor, monsters, weird time stuff, and Casanova himself: find it all in the various books I’ve written for the Doctor Who Role-Playing Game from Cubicle 7.
Dark Carnival: Notes on a Call of Cthulhu adventure
Notes and advice on a much-maligned 1980s adventure for the Call of Cthulhu RPG that I ran to excellent effect in 2016.
The game design of Isabel Allende’s “Ripper”
[Note: this is spoiler-free!] Literary heavyweight Isabel Allende published in 2014 a crime novel, Ripper. A fascinating, swirling study of… Read more The game design of Isabel Allende’s “Ripper”