This is part two of a series about the hidden goblin problem in RPGs. Goblin illustration above by Tony Diterlizzi,… Read more Handling the hidden goblin

This is part two of a series about the hidden goblin problem in RPGs. Goblin illustration above by Tony Diterlizzi,… Read more Handling the hidden goblin
“The hidden goblin problem is about the things you don’t say in a game that’s made of saying stuff. It’s about how exactly role-playing games are done.”
In December 2017 I was interviewed on radio and website about the renaissance in Dungeons & Dragons and other tabletop roleplaying games.
On March 30, I was a guest on Radio NZ’s Nights show with Bryan Crump. This was for the Thursday… Read more Radio NZ interview March 2017
The Tyrannosaurus Game is a children’s book by Steven Kroll. It was first published in 1976, but I’m reading the… Read more The game design of “The Tyrannosaurus Game”