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Taleturn: Change your story

Stories and interactivity for action and play

Tag: games

Handling the hidden goblin

Posted on February 16, 2018February 16, 2018 by morgue

This is part two of a series about the hidden goblin problem in RPGs. Goblin illustration above by Tony Diterlizzi,… Read more Handling the hidden goblin

The problem of the hidden goblin

Posted on February 14, 2018February 16, 2018 by morgue

“The hidden goblin problem is about the things you don’t say in a game that’s made of saying stuff. It’s about how exactly role-playing games are done.”

“D&D renaissance” interviews

Posted on January 18, 2018January 18, 2018 by morgue

In December 2017 I was interviewed on radio and website about the renaissance in Dungeons & Dragons and other tabletop roleplaying games.

Radio NZ interview March 2017

Posted on April 17, 2017April 25, 2017 by morgue

On March 30, I was a guest on Radio NZ’s Nights show with Bryan Crump. This was for the Thursday… Read more Radio NZ interview March 2017

The game design of “The Tyrannosaurus Game”

Posted on February 3, 2016April 19, 2017 by morgue

The Tyrannosaurus Game is a children’s book by Steven Kroll. It was first published in 1976, but I’m reading the… Read more The game design of “The Tyrannosaurus Game”

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