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Taleturn: Change your story

Stories and interactivity for action and play

Tag: game design

Screenshot from Hellbound: Hellraiser 2

TTRPGs, how do they work, do we even know

Posted on March 9, 2025March 10, 2025 by morgue

A few weeks ago in an update to the FiveEvil kickstarter (late pledges still open!!) I contributed a short post… Read more TTRPGs, how do they work, do we even know

What actually is 5e, anyway?

Posted on October 30, 2024October 30, 2024 by admin

Clive Evil has observed, in his boney skeletony way, that FiveEvil is not a “normal” 5E game. It’s true! This… Read more What actually is 5e, anyway?

FiveEvil: The Doom Check

Posted on October 16, 2024October 16, 2024 by morgue

You’re the GM. The player characters set off after the big bad… unaware that the BB knows where they live.… Read more FiveEvil: The Doom Check

FiveEvil: Intensity & Texas Chain Saw

Posted on October 8, 2024October 8, 2024 by morgue

The Guardian’s article last week about the 50th anniversary of The Texas Chain Saw Massacre was an opportunity for reflection… Read more FiveEvil: Intensity & Texas Chain Saw

FiveEvil: Designing Desperation

Posted on October 3, 2024October 16, 2024 by morgue

While designing FiveEvil horror roleplaying I’ve put a lot of thought into how to build smart, powerful new gameplay loops… Read more FiveEvil: Designing Desperation

a|state video podcast

Posted on June 2, 2022June 2, 2022 by morgue

Here’s me chatting with Jon Hodgson of Handiwork Games about a|state! This is a fun chat where i get enthusiastic… Read more a|state video podcast

Hidden Goblin Hunt

Posted on May 30, 2019 by morgue

Presenting a playable (if incomplete) game about hunting, and being hunted by, hidden goblins through a weird dreamworld!

The game design of “The Tyrannosaurus Game”

Posted on February 3, 2016April 19, 2017 by morgue

The Tyrannosaurus Game is a children’s book by Steven Kroll. It was first published in 1976, but I’m reading the… Read more The game design of “The Tyrannosaurus Game”

The game design of Isabel Allende’s “Ripper”

Posted on November 1, 2015April 19, 2017 by morgue

[Note: this is spoiler-free!] Literary heavyweight Isabel Allende published in 2014 a crime novel, Ripper. A fascinating, swirling study of… Read more The game design of Isabel Allende’s “Ripper”

The game design of Pitch Perfect

Posted on May 15, 2015April 19, 2017 by morgue

The best scene in the 2012 film Pitch Perfect is the Riff-Off. If you’ve never seen it, watch it above.… Read more The game design of Pitch Perfect

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