
MORGUE’S BASIC is a set of new extra rules For Tom Moldvay’s 1981 Basic Rules, aka “the pink box”.
- New special abilities for fighters, clerics, magic-users and thieves
- Extra ways to prepare for your dungeon expedition
- Retire victoriously when you reach the heady heights of level 3
- Advice on searching and exploring a dungeon with adventure tasks
- New options for combat: drive back, hold at swordpoint
- And more!
Get it FREE at DriveThruRPG or itch!
MB0 MORGUE’S BORDERLANDS is a campaign environment for Tom Moldvay’s Basic, using rules from the free Morgue’s Basic supplement, but compatible with any old-school game system. Inside you’ll find a place to set your Basic campaign. Watch out for:
- clear locations for the two famous official adventures published for Tom Moldvay’s Basic rules
- guidance on where your party can hang out between dungeon expeditions
- an expansive rumour table
- a bunch of retainers keen for work and NPC parties to make things tricky
- events to take place between adventures
- five small locations to use as mini-adventures
- four full-scale adventure locations with maps
- a wandering monster table for the setting
Pay What You Want at DriveThru and itch!
MB1 INTO THE HIDDEN HALLS is dungeon adventure for Tom Moldvay’s Basic Rules. It references optional extra rules from the free Morgue’s Basic supplement, but it is compatible with any old-school game system. Designed to fit within the setting described in companion title MB0 Morgue’s Borderlands! Inside you’ll find:
- a fully detailed multi-level dungeon suitable for many sessions of exploration
- details that locate it within a very well-known Keep
- tricks, traps, and many curious monsters in the Moldvay dungeon style
- some extra surprises along the way!
Pay What You Want at DriveThru and itch!
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