Post #9 in the Hidden Gobin series spoils The Hobbit and introduces The Rule of Smaug!
Post #8 in the Hidden Gobin series rewrites Basic D&D with some hidden goblin rules!
This is the 7th post in a series about the hidden work of the GM in tabletop role-playing games. This time we’re… Read more Goblins in the gutters
Post #6 on hidden goblins in RPGs, and we get right into the weeds with jargon and acronyms and all that good stuff.
#5 in the hidden goblin series takes us into Apocalypse World, for the first ever solution to the hidden goblin problem.
Post #4 in the hidden goblin series. Nine great games to think about in terms of the hidden play in tabletop RPGs!
The 3rd post in the series on hidden goblins goes to “Ravenloft”, which isn’t really known for its goblins if I’m honest.
This is part two of a series about the hidden goblin problem in RPGs. Goblin illustration above by Tony Diterlizzi,… Read more Handling the hidden goblin
“The hidden goblin problem is about the things you don’t say in a game that’s made of saying stuff. It’s about how exactly role-playing games are done.”
[Note: this is spoiler-free!] Literary heavyweight Isabel Allende published in 2014 a crime novel, Ripper. A fascinating, swirling study of… Read more The game design of Isabel Allende’s “Ripper”