“The hidden goblin problem is about the things you don’t say in a game that’s made of saying stuff. It’s about how exactly role-playing games are done.”
Tabletop in NZ: the 90s crash
In the 1990s, the tabletop RPG scene in NZ faced some unique and unprecedented challenges – and it didn’t quite make it through intact.
“D&D renaissance” interviews
In December 2017 I was interviewed on radio and website about the renaissance in Dungeons & Dragons and other tabletop roleplaying games.
Radio NZ interview June 2017
On 8 June I was back on Bryan Crump’s show on Radio NZ (Bryan was away that night though) to… Read more Radio NZ interview June 2017
Video Games
I have written stories, setting, dialogue and other text for many games on console and mobile platforms. Click on the… Read more Video Games
Doctor Who game products
The Doctor, monsters, weird time stuff, and Casanova himself: find it all in the various books I’ve written for the Doctor Who Role-Playing Game from Cubicle 7.
Taleturn on Twitter
Tweets by Taleturn
Radio NZ interview March 2017
On March 30, I was a guest on Radio NZ’s Nights show with Bryan Crump. This was for the Thursday… Read more Radio NZ interview March 2017
SGA template: Refugees
Here’s an example and template for a Small Group Action, the toolkit for teaming up and getting stuff done. As… Read more SGA template: Refugees
Dark Carnival: Notes on a Call of Cthulhu adventure
Notes and advice on a much-maligned 1980s adventure for the Call of Cthulhu RPG that I ran to excellent effect in 2016.