Cool stuff for D&D, released under the official DM’s Guild program. Rules for failing forward, falling in love, and more!
Hidden goblins of the Is
Post #6 on hidden goblins in RPGs, and we get right into the weeds with jargon and acronyms and all that good stuff.
NZ Writers & Readers 2018
I’m a scheduled guest for a session in the NZ Writers & Readers programme, which is part of the New… Read more NZ Writers & Readers 2018
Hidden goblins of the Apocalypse World
#5 in the hidden goblin series takes us into Apocalypse World, for the first ever solution to the hidden goblin problem.
These 9 games have hidden goblins!
Post #4 in the hidden goblin series. Nine great games to think about in terms of the hidden play in tabletop RPGs!
The 3rd post in the series on hidden goblins goes to “Ravenloft”, which isn’t really known for its goblins if I’m honest.
Handling the hidden goblin
This is part two of a series about the hidden goblin problem in RPGs. Goblin illustration above by Tony Diterlizzi,… Read more Handling the hidden goblin
Endeavor: Interview with Jarratt Gray & Carl de Visser
Most of this interview is from 2010. Jarratt and Carl’s game Endeavor was nominated for an Origins Award so I… Read more Endeavor: Interview with Jarratt Gray & Carl de Visser
The problem of the hidden goblin
“The hidden goblin problem is about the things you don’t say in a game that’s made of saying stuff. It’s about how exactly role-playing games are done.”
Tabletop in NZ: the 90s crash
In the 1990s, the tabletop RPG scene in NZ faced some unique and unprecedented challenges – and it didn’t quite make it through intact.